Human Weapon v1
Overview:
Human Weapon is a television show on The History Channel that premiered on July 20, 2007. The hosts, Jason Chambers and Bill Duff, traveled across the world studying the various unique martial arts, or styles of fighting, that have origins in the numerous regions represented throughout the show.
Each episode usually consisted of a brief introduction regarding the featured martial art, including footage of established fighters sparring. The hosts would then travel to various locations, learning several strikes, blocks, or other techniques valuable to the particular art from various instructors and/or masters. Along the way, they learned about the origins and cultural history of each fighting style. To help the viewer understand the moves the hosts learn, each technique was visually broken down with a motion capture element animation.
After practicing featured aspects of the art, the hosts typically assessed the various skills and their effectiveness. At the end of each episode, one of the hosts would fight a representative of the episode's fighting style - a True Human Weapon.
Summary:
This field imbues all the martial arts presented throughout the Human Weapon show but added with various other benefits for Gumroad exclusive purchasers, with all that is listed but not limited to:
- 127+ Martial Art Styles + Human Weapon Series
https://books.google.com/books/about/The_Way_of_the_Warrior.html?id=L-gFh0Xf0pEC
https://books.google.com/books/about/Gurps_Martial_Arts.html?id=RbIUtAEACAAJ
- Enpp6 Gene for Fluid Intelligence and Novelty Learning as well as Martial Arts Mastery Myelination and White Matter for the Human Weapon Fighting Styles Installed within this field as directly delivered to your Subconscious Mind.
New neural pathways for every style. ;)
Derived from the Talent Code Myelin = Mastery
http://www.cs.uni.edu/~jacobson/1025/16/f/The-Talent-Code.pdf
-PEPCK Enzyme
http://www.technovelgy.com/ct/Science-Fiction-News.asp?NewsNum=1282
NR2B Gene and all the listed effects of Eidetic Memory
(Including the boosting a CREB1-like molecule in which you will gain the equivalent of a photographic memory/eidetic memory/ and added to your autobiographical cognition for your martial arts journey - accelerated HSAM)
This ensures maximal LTM to be formed after each listening session.
-http://neurowiki2014.wikidot.com/individual:eidetic-memory
-https://www.jstor.org/stable/26058673?seq=1
http://2014.igem.org/wiki/images/e/e7/4.2014_UCSF_UCB_Gene_cards.pdf
MSTN Gene
Corpus Callosum and Brain Hemisphere/Ambidexterity, and much more to be listed within the week for all those who seek to become combat wunderkinds and fighting kirinji.
Need more time to gather the listed resources, evidences, theories - etc.
In a word- this is the ultimate Martial Artist field.
3-6 listens a day maximum
Please use your new powers with responsibility. This field is intended to work as such.
**V2 will be available to those who purchase of course!